Monday, February 28, 2011

Planning Your Game


Brent comes up with all the ideas for the game, and looks up information.
Jacey takes Brent's ideas and information, and puts it in the game, and on the websites.

I'm doing the design of the game, and the actual game coding. I'm good at this, because I grew up around design, and I want to be a graphic designer after I get out of school.

I look forward to not having to do everything by myself in the game, so it goes easier.

Deciding who does what. We generally are able to come to an agreement pretty easily.

Friday, February 11, 2011

Mini Game Project

We finally finished the Mini Game Project, and got it posted to the Wiki. I'm glad to be finally finished with this, because trying to figure out the code and such when nothing was working was beginning to get old. I generally don't ever play games in my free time.

Friday, February 4, 2011

Progress.

Progression with the mini game project is going well. I've got the carrot moving, and bouncing off the rabbit. Everything works until it comes to putting the score on the game. Then it freezes. My biggest frustration with this class is when the coding is wrong, and it won't let anything work.

Wednesday, January 19, 2011

  • WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
                   Anyone who has been bullied, is being bullied, or is a bully. Or someone who just wants to learn more about bullying.
  • WHAT will your game teach the player about your topic? (Be specific!)
                  It will teach the player statistics about bullying, how it affects people, and how to stop it.
  • WHERE does your game happen?
    • Describe the world you will design for your game.
                     It will basically be like our world. The background will be a child walking to their house from school.
    • How will this setting add to the learning experience?
                           It will make it better for the learning experience, because it relates to the the real world, nowdays.
  • HOW does your game world teach the player about your topic?
    • What happens in the world that helps the player learn?
                    The player has to avoid the bullies, and if the they happen to run into one, they have to answer a bully statistic question.
    • How does the player use what they learned to make something happen in the game?
                         They can use the information to try and avoid the bullies even more, because they don't want to run into them, and cause bullying.
  • WHY is a game a better way of understanding your topic than a quiz?
                        Because the game has actions, that can make it more fun to learn about bullying, than just going through and answering questions.

Tuesday, January 18, 2011

Game Topic, reposted.

I'm Jacey. I'm a cheerleader and sophmore in high school. Ever since I was born, animals have been in my life and I am definitely an animal person. I think anyone who hurts an animal should be put in jail. I'm a very opinionated person, especially when it comes to the safety of people and animals. So that is why I chose my topic to be Animal Abuse Prevention. I think it will be a good thing for people to learn about.

Okay, so I ended up changing groups and topics. Now it's on bully prevention. So, our game will basically be about learning bullying statistics, and avoiding bullies.

Game Idea, reposted

Thursday, January 6, 2011

Mini Game Project

Yesterday we finally began the mini game project. I'm glad we've finally started it, so we have something else to do.
Normally, all we do is blog and update our learning log, because of other people having to catch up with the rest of us.