- WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
Anyone who has been bullied, is being bullied, or is a bully. Or someone who just wants to learn more about bullying.
- WHAT will your game teach the player about your topic? (Be specific!)
It will teach the player statistics about bullying, how it affects people, and how to stop it.
- WHERE does your game happen?
- Describe the world you will design for your game.
It will basically be like our world. The background will be a child walking to their house from school.
- How will this setting add to the learning experience?
It will make it better for the learning experience, because it relates to the the real world, nowdays.
- HOW does your game world teach the player about your topic?
- What happens in the world that helps the player learn?
The player has to avoid the bullies, and if the they happen to run into one, they have to answer a bully statistic question.- How does the player use what they learned to make something happen in the game?
They can use the information to try and avoid the bullies even more, because they don't want to run into them, and cause bullying.
- WHY is a game a better way of understanding your topic than a quiz?
Because the game has actions, that can make it more fun to learn about bullying, than just going through and answering questions.
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